Age Of War

Let this be fair warning. Extreme disturbances cannot be tolerated on Age of War. A handful of folks will no longer be permitted to hold the mud hostage. Be aware that in addition to freeze, jail, ban, etc., at the Gods' discretion your player will simply cease to exist if it is seen to be a major disruptive force. For most of you, this warning is not necessary. For the handful that would disrupt things for everyone else, consider this your due notice.

Coming Soon!

New Zones are being reviewed and shall be added upon completion. Remort is almost finished, look for it in the near future. See help remorting for further details. Check the news often to keep updated on vital information. Further details will be assembled as they are formulated.

02/17/08
Age of War now has a new Domain Name, 'AgeofWarMud.org'. As of now, both AgeofWar.org and AgeofWarMud.org will point to the same place. In future, AgeofWarMud.org will be the only way to connect to the server. Please start using this domain to enter Age of war.

01/17/08
Several Help files have been updated and a few new ones have been added. See help Quest Points, Marbles, Restring, Tokens, Remorting, Autoquest, and Travelpoints for further information.

01/15/08
Age of War is now running on a new server. Special thanks to Soulforge for his generous donation of the new server. The machine is very nice and should suit Age of War for many years to come.

09/28/07
Old clan towns have been outfited with rouge amazon warriors. Be very weary as they are very strong and are aggressive towards everyone. Since these amazons do not report to Athena, they could be anywhere. We strongly advise to not idle within any old clan town.

08/18/07
Super Marbles are now only worth 10 Quest points each. By doing this, we can now hand out more Super Marbles during Holiday and special quests.

08/17/07
Age of War now has a new AutoQuest. It can be found somewhere in then known world. See help Autoquest for further details.

04/20/07
We are very proud to say we have added three new zones. Thanks to the tireless building efforts of Quetzalcoatl and Lazarus over the span of three years, the zones, Midian the Necropolis, Golgotha the Cursed City, and Golgotha Castle can be found on the Main Continent.

02/08/07
Thanks to the efforts of Mech, we are proud to have implemented a new Solo Zone, The Maiden's Revenge. It can be found somewhere in Thalusia.

10/10/06
Due to a cash flow shortage, and mortal concern, Housing prices have been slashed 30% across the board. The only prices left the same are the Portal Pet, Personal Items, and Private food.

01/01/06
In preparation for our remort system, Travel Points have been added to the game. You will aquire travel points as you walk through the rooms. The travel points are randomly placed and as they are credited to a player, new points are placed in the game. See help travelpoints for further details.

01/01/06
A new continent has been discovered. See the news file for further information.

06/25/04
A new gold calculation has been coded by Artech at our request to have a more realistic yield from mobs. The Plains of Destiny, created by Quetzalcoatl, and Lucifer has also been added. The code has also been updated and seems to be a lot more stable with our recent upgrade to Redhat. Please read the boards and MOTD often.

05/20/04
Quest marbles are now back! Please see the help files on quest points and quest marbles. Please realize you can not trade your current quest points for marbles.

Mortals who wish to seek a higher calling for immortality must have a sponsor by June 1, 2004. The voting will begin July 1, 2004. Please respect all decisions by staff members regarding sponsorship.

05/14/04
Clans now have new options available please look up the help file on CLAN EXPANSION. Any questions may be posted on the boards or you may contact Axis or Athos.

05/10/04
Jihad has been severly changed. Clans have had maintenance performed. If you wish to leave the war, please contact an GOD+ to help, or simply clan abandon_war. All the clan towns except for Vengeance's clan town are now neutral zones open to all players.

04/27/04
The Assassin's Playground, Dambrath, and Tsurlagol have all been converted to normal zones for ALL players. Feel free to explore these newly updated towns and we hope you enjoy the new changes. Anonymous has been removed as you may have noticed, and now you have the ability to see all the players logged in at once time.

04/23/04
Realm of Lost Souls Added!
Another new zone has been added to the continent which is called the Realm of Lost Souls. This is an advanced zone suitable for all you Avatars. It is very dangerous so travel in groups and don't forget to pay attention to details! It was made by Athos, if you find any problems with it please contact him.

04/22/04
Wizlist and Immlist have been updated. We now have an active staff to care to your needs, questions, and concerns. Please treat them with respect and remember they dedicate personal time out of their lives in order to assist you and make Age of War a better place. You may have noticed there are no immortals on the immlist. This will be changed shortly, for we are holding another immortal election, read up on the qualifications and seek out a sponsor.

04/19/04
The Opera House of Torath-Lok Added! A new zone has finally been added to the area of Torath-Lok. Please thank Ergo for seeing that this zone was finished to add. This zone is meant for mid-level characters and has an exciting theme. Also a lot of items have been changed to percent loads. This is preparation for the future of Age of War. Other items have had stat increases to balance the gap between Jihad and non PK players.



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